* update sdl_sound to 1.0.3-12
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18
sdl_sound/.SRCINFO
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18
sdl_sound/.SRCINFO
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pkgbase = sdl_sound
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pkgdesc = A library to decode several popular sound file formats, such as .WAV and .MP3
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pkgver = 1.0.3
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pkgrel = 12
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url = https://icculus.org/SDL_sound/
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arch = x86_64
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license = LGPL
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depends = sdl
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depends = libmikmod
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depends = libvorbis
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depends = flac
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depends = speex
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source = https://icculus.org/SDL_sound/downloads/SDL_sound-1.0.3.tar.gz
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source = flac.patch
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sha256sums = 3999fd0bbb485289a52be14b2f68b571cb84e380cc43387eadf778f64c79e6df
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sha256sums = 5ffe81fe08453f4abaa2611f9646db6b8fad0dfeaaf8c98b94613d5c6295c691
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pkgname = sdl_sound
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@ -4,10 +4,10 @@
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pkgname=sdl_sound
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pkgname=sdl_sound
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pkgver=1.0.3
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pkgver=1.0.3
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pkgrel=11
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pkgrel=12
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pkgdesc="A library to decode several popular sound file formats, such as .WAV and .MP3"
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pkgdesc="A library to decode several popular sound file formats, such as .WAV and .MP3"
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url="https://icculus.org/SDL_sound/"
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url="https://icculus.org/SDL_sound/"
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arch=(x86_64 powerpc64le powerpc riscv64)
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arch=(x86_64 powerpc64le powerpc64 powerpc riscv64)
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license=(LGPL)
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license=(LGPL)
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depends=(sdl libmikmod libvorbis flac speex)
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depends=(sdl libmikmod libvorbis flac speex)
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source=(https://icculus.org/SDL_sound/downloads/SDL_sound-$pkgver.tar.gz
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source=(https://icculus.org/SDL_sound/downloads/SDL_sound-$pkgver.tar.gz
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